SRQBlog

Games, Entertainment, Books, Sports, Food, Philosphy, Current Events

I am Scott Quiggle

Novelist, Entrepreneur, Software Professional.

Welcome to my personal Blog. Here I will write about business, sports, games, entertainment, food, wine-making, philosophy… Though it is hosted at Cool Queue Studios, these are my personal thoughts and opinions and do not necessarily reflect that of the company (as if that matters now). I do my best to avoid politics and religion because they both annoy me. Recipes contained here are of my own design.

Scott_Vines

Plum & Coconut Cream Tart

Posted by on Jun 24, 2013 in Food, SRQ Blogs | 2 comments

Plum & Coconut Cream Tart

About three years ago my wife came home with three fruit trees and gave me the look that means “the rest is up to you.” One was a peach tree, the second was a pear tree, and the third tree was a plum tree. I planted the peach and pear in the back and the plum tree on the side of the house. I am happy to report that today they are all healthy and growing. However, pear tree only produces one or two pears per “season” and those have split open before ripening. The peach tree has never produced a single fruit (though I check and re-check the tag...

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Food Porn for the Game of Thrones Season 3 Finale

Posted by on Jun 12, 2013 in Food, SRQ Blogs | 1 comment

Food Porn for the Game of Thrones Season 3 Finale

And then we come to the Wintercakes (Elizabethan style). I’ve never tasted anything like them, and holy crap are they good! Ginger, pine nuts, currants, dried cherries, marsala… not a combination of flavors I would have come up with. They smell great and taste even better, and are so filling that just one these hockey pucks of joy, quartered, was enough to satisfy four people after that feast.

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GDO, A Kickstarter Post Mortem

Posted by on May 22, 2013 in Cool Queue Studios, SRQ Blogs | 0 comments

The English Poet William Cowper once wrote: “Not to understand a treasure’s worth till time has stole away the slighted good, is cause of half the poverty we feel, and makes the world the wilderness it is.”  GDO is a game that differentiates and improves upon all other games of the same genre, in the same market. Our failure was to successfully communicate that to the public in a way that would attract the attention of those with the power to draw eyes and the minds behind them to our project. We had less than 2,000 views. As an...

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The Future of CQS and GDO

Posted by on May 16, 2013 in Cool Queue Studios, SRQ Blogs | 0 comments

I wrote the following piece as update #11 in our GDO Kickstarter project. I thought I would let it live on in another place as my first blog post. Today is May 14. Seven days remain on our Kickstarter. We are all realists here, and when we understood we weren’t going to get major game / press coverage, we knew that insufficient “eyeballs” were going to actually see our project to be successful.We are still supporting it and there are good reasons to do so. Mainly, as long as we can create additional awareness for who we are and what we want...

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